Draw With Riot Competition Details

We’re introducing #DrawWithRiot – a live art streaming series, taking you behind the scenes of Riot’s art and giving you the chance to meet some of our talented artists. Join in the fun on Friday, May 29 at 10 AM PST (6 PM BST) over at twitch.tv/riotgames. You’ll witness cool concept art coming to life and be […]

Patch 1.2: card updates

Patch 1.2 features our first balance changes since the debut of Rising Tides, as well as a bunch of card clarity updates. Card Updates Champions Vladimir (level 2) Attack: For each other attacking ally, deal 1 to it and 1 to the enemy Nexus. → For each other attacking ally, deal 1 to it and […]

Patch 1.2 Notes

Patch 1.2 features our first balance changes since the debut of Rising Tides, as well as a bunch of card clarity updates. Also, for a limited-time you can permanently unlock an exclusive Rainbow Poro Guardian and accompanying emote for FREE—just head to the store and “purchase” the bundle for 0 Coins. As a reminder, starting […]

Patch 1.1 notes

Expeditions Archetypes We’re still gathering post-Rising Tides data for Expeditions, so the changes below are aimed at cleaning up a few lingering issues from before the set’s launch. We’ve also seen discussion around Deep and Nautilus due to the smaller deck sizes in Expeditions—so far, our data hasn’t shown these strategies to be overpowered in […]

Patch 1.1 Notes

Hope you’ve been enjoying Rising Tides and Bilgewater! Patch 1.1 is a small one focused on tidying up bugs and issues we’ve seen since launch. We’ve also got info on upcoming adjustments to how we roll out new patches. To allow time for the meta to shake out a little further (and for us to […]

Ezreal, the… Space Cowboy?

The team did a lot of exploration with Ezreal. And while his League gameplay is iconic with tons of spells and high mobility, what if—and just hear us out—we leaned into his really cool explorer thematic? In his earliest design, five artifacts would shuffle into your deck at the start of the game. And if […]

Elise, the Spider Lady from… Somewhere

Elise, the Spider Lady from… Somewhere “Champions in League typically have ‘known properties,’ or basically thematic and gameplay,” shares game design manager Shaun “UNCONKABLE” Rivera. “We also get data—thanks to the insights team—about what players think. One of the things we do with that data is turn it into a word cloud to see if […]

From Champ Select to Your Deck

From a celestial dragon who forged the very stars to a literal tree (actually, there are two trees), League of Legends has a wide range of champions. And when it came to bringing them to Legends of Runeterra, we had a lot to work with: four (or more) abilities, a backstory, in-game dialogue, art, player […]