Legends of Runeterra Meta Snapshot

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Runeterra Patch1.6 Notes: SPIRIT BLOSSOM

Step into the spirit realm—the Spirit Blossom festival begins now! Patch 1.6 also contains the latest card balance updates as well a new board and our very first deck bundle available in the store. Dev Notes: Balance in 1.6 When designing and balancing LoR, we strive to set players up to dictate the metagame by [ more...]

Runeterra 1.5 Patch Notes: LABS

The Season of Fortune continues with Patch 1.5 and the introduction of Labs, a new game mode that’s all about variety, experimentation, and maybe a little chaos. We’ve also got a few quality-of-life improvements and even a few balance changes! Dev Notes: Balance in 1.5 and beyond Patch 1.5 contains a couple balance changes that [ more...]

Patch 1.4: season of Fortune

New Mode: Gauntlet Gauntlets are limited-time competitive modes with unique deckbuilding rules. The Gauntlet will open every Friday through Monday, with each weekend featuring a single format from the Gauntlet rotation. The first Gauntlet begins June 26 and will use standard deckbuilding rules as we test-drive the underlying tech; a second type of Gauntlet, Singleton, joins the [ more...]

Patch 1.2: card updates

Patch 1.2 features our first balance changes since the debut of Rising Tides, as well as a bunch of card clarity updates. Card Updates Champions Vladimir (level 2) Attack: For each other attacking ally, deal 1 to it and 1 to the enemy Nexus. → For each other attacking ally, deal 1 to it and [ more...]

Patch 1.1 notes

Expeditions Archetypes We’re still gathering post-Rising Tides data for Expeditions, so the changes below are aimed at cleaning up a few lingering issues from before the set’s launch. We’ve also seen discussion around Deep and Nautilus due to the smaller deck sizes in Expeditions—so far, our data hasn’t shown these strategies to be overpowered in [ more...]

Ezreal, the… Space Cowboy?

The team did a lot of exploration with Ezreal. And while his League gameplay is iconic with tons of spells and high mobility, what if—and just hear us out—we leaned into his really cool explorer thematic? In his earliest design, five artifacts would shuffle into your deck at the start of the game. And if [ more...]

Elise, the Spider Lady from… Somewhere

Elise, the Spider Lady from… Somewhere “Champions in League typically have ‘known properties,’ or basically thematic and gameplay,” shares game design manager Shaun “UNCONKABLE” Rivera. “We also get data—thanks to the insights team—about what players think. One of the things we do with that data is turn it into a word cloud to see if [ more...]

LoR is officially launching with Patch 1.0

Rising Tides The Rising Tides expansion charts new territory with the addition of Bilgewater, the next region of Runeterra, as well as 11 new Champions and 120+ new cards! New Region: Bilgewater In the treacherous harbor of Bilgewater, locals live and die by one code: take whatever you can. Pirate gangs never pass up a [ more...]

Patch 0.9.4 Note

Patch 0.9.4 features the final card updates of Open Beta—including buffs to Draven, Katarina, and Yasuo—plus tweaks to Expeditions archetypes and some user interface improvements. Hey everyone. We talked at the beginning of Open Beta about how we look at balance over the course of sets, including how we plan to approach our final card [ more...]