From Champ Select to Your Deck

From a celestial dragon who forged the very stars to a literal tree (actually, there are two trees), League of Legends has a wide range of champions. And when it came to bringing them to Legends of Runeterra, we had a lot to work with: […]

LoR is officially launching with Patch 1.0

Rising Tides The Rising Tides expansion charts new territory with the addition of Bilgewater, the next region of Runeterra, as well as 11 new Champions and 120+ new cards! New Region: Bilgewater In the treacherous harbor of Bilgewater, locals live and die by one code: […]

Design Dive: Randomness

SETTING SAIL TO BILGEWATER Yes Hello Hi! I’m Alexzandros “Careless Whisper” Lee, the design lead for the Rising Tides expansion. Rising Tides adds a new region—Bilgewater—and a bunch of new keywords and mechanics. In Bilgewater, fortune favors the bold and life always comes with a […]

Patch 1.0 Notes

LoR is officially launching with Patch 1.0, featuring the new Rising Tides set, iOS and Android support, all kinds of new progression and personalization, and a whole lot more.

Patch 0.9.4 Note

Patch 0.9.4 features the final card updates of Open Beta—including buffs to Draven, Katarina, and Yasuo—plus tweaks to Expeditions archetypes and some user interface improvements. Hey everyone. We talked at the beginning of Open Beta about how we look at balance over the course of […]

Patch 0.9.4 Notes

Patch 0.9.4 features the final card updates of Open Beta—including buffs to Draven, Katarina, and Yasuo—plus tweaks to Expeditions archetypes and some user interface improvements.

Patch 0.9.3 Notes

Note: To make sure players get to redeem this week’s Vault with the new rewards structure detailed below, we’ll shortly disable vault redemption until after 0.9.3 goes live at ~10 AM, March 31 PT. Patch 0.9.3 features the big update to progression and the economy […]

Adding More Agency to Progression

After two preview patches, six weeks of open beta, and a whole lot of data and feedback from all of you awesome open beta players, we’re making a big update to progression and the in-game economy of Legends of Runeterra. There’s a lot to cover, […]

Patch 0.9.2 Notes

Patch 0.9.2 brings the second big batch of balance and card updates for Open Beta, including several full reworks—check out the new Kalista and Mageseekers roster. We’re also continuing our efforts to improve game pacing and feel, and making tweaks to Expedition archetypes. Note: We’ve […]

State of the Beta

It’s been a little over a month since Legends of Runeterra entered Open Beta, and we wanted to share thoughts on the state of our game: reflect on what we’ve seen, recap some feedback we’ve heard, and finally, share a bit about our priorities this […]