Patch 3.10.0 Notes

Card Updates

Here’s a look at each of the card updates coming in this patch:

Gameplay System Updates:

  • Scout has been removed as a generatable keyword (i.e. Hex Core Upgrade, Pantheon, The Arsenal, Acceleration Gate).

While it’s important to have a mix of keywords of varying strength, Scout often outperforms as a generatable keyword, so we’re removing it from the pool.

These outliers can be frustrating gameplay experiences, so we’d like to smooth the experience out while also having achievable highs and lows of using random keyword generation.

  • Copied spells now count as being Played (i.e. Karma, Taric, Mirror Mage, Jayce).

Following up from our Play / Cast changes, we wanted to ensure that champions that copy spells are satisfying and exciting in the long term.

Spells that are copied will now activate targeting quests such as Ezreal & Taric, they’ll count towards making Lux Beams, and will now also activate Augment!

long-divider.png

Champions & Related Cards

Followers, Spells, and Landmarks

The Path of Champions Updates

We’re smoothing out Shard acquisition in The Path of Champions by introducing Wild Fragments:

  • Wild Fragments can be used in place of Champion Fragments to unlock or Star Up any champion in The Path of Champions.
  • When you earn Champion Fragments for a champion that exceeds the amount to get that champion to 3 Stars, you’ll instead earn an amount of Wild Fragments.
  • Players who have already earned excess Champion Fragments will retroactively receive Wild Fragments.
  • When you earn duplicate Relics that are clearly not useful (e.g. a fourth copy of any Relic, or a second copy of any keyword-granting Relic) you’ll get Wild Fragments instead. This also applies retroactively!
  • Additionally, players can receive Wild Fragments from some Weekly and Daily Quests.
  • Finally, we’re opening the option to spend Coins to unlock champions instead of Champion Fragments or Wild Fragments.

Personalization

The following personalization items are available with this patch.

Champion Skins

062822_062822_05BW005T1RQ_Namicleric.jpg

062822_05BW005T1RQ_Nami2Cleric.jpg

Nami Tidecaller

Alternate Art & Level-Up Animation

06RU001RQ_Bard-Bard.jpg

06RU001T4RQ_Bard2-Bard.jpg

Bard Bard

Alternate Art & VFX, Skin added to Level-Up Animation

062822_02BW046RQ_Fizz-Assassin.jpg

062822_02BW046T3RQ_Fizz2-Assassin.jpg

Fizz Finslayer

Alternate Art & VFX, Skin added to Level-Up Animation

062822_02IO006RQ_Lee-Sin-Monk-F2.jpg

062822_02IO006T1RQ-Lee-Sin2-Monk-CENS.jpg

Monk Lee Sin

Alternate Art

062822_04SH039RQ_ZILEAN-DRUID_Lv-1_FR.jpg

062822_04SH039T1RQ_Zilean2-Druid_CENS.jpg

Zilean Wisewood

Alternate Art

062822_01NX038RQ_Darius-RiftMaster_CENS.jpg

062822_01NX038T2RQ_Darius2-Knight_CENS.jpg

Rift Master Darius

Alternate Art

Boards

062822_Board_Rift_Quest_Screenshot.jpg

Tabletop Tavern

Place your piece and let the adventure begin.

This board has special visual effects and music.

Emotes


062822_3.8_Emote_Zilean_Riftquest.gif

Snoozefest

“Wake me up when it’s my turn.”

062822_3.8_Emote_Bard_Riftquest.gif

Outclassed

“He’s doing his best…”

Miscellaneous

Potentially the single most exciting miscellaneous patch note ever written:

  • Added a “skip” button on the Weekly Vault

Bug Fixes

  • Fixed some issues causing players to crash when starting a match or reconnecting.
  • Fixed a crash when Khahiri the Returned is summoned from Chronobreak.
  • Fixed an audio-related crash.
  • Fixed an issue causing the game to stop loading when entering a match in The Path of Champions.
  • Thresh’s Challenger VFX will now only play when he is Challenging an enemy.
  • Tibber’s Pyroclastic Arrival will now deal damage as intended.
  • Fixed some issues preventing Bard from properly receiving level up progression when increasing the stats of allies.
  • Fixed an issue causing spells that start a free attack to function incorrectly.
  • Fixed an issue preventing Jhin’s Dancing Grenade from bouncing.
  • Fixed an issue preventing the Emote panel from opening.
  • Fixed an error when players attempt to draw Claws of the Dragon.
  • Fixed some visual issues causing cards and the Nexus to be displaced.
  • Fixed several VFX issues that were causing incorrect playback.