Patch 0.9.1 Notes

Patch 0.9.1 is a small patch, so no card updates this time, but that doesn’t mean there’s nothing to see. Read on for details on new boards & guardians as well as quality-of-life improvements to friend challenge XP and game pacing. Dev Notes: Animations We’ve […]

Runeterra Patch 0.9.0

Patch 0.9.0 brings with it the first card updates of open beta, along with tweaks to XP and Expeditions rewards. We’ve also got Dev Notes covering our approach to balance in Set 1, as well as ways we’re planning to address player feedback regarding the […]

Patch 0.9.0 Notes

Patch 0.9.0 brings with it the first card updates of open beta, along with tweaks to XP and Expeditions rewards. We’ve also got Dev Notes covering our approach to balance in Set 1, as well as ways we’re planning to address player feedback regarding the […]

Legends of Runeterra developer talks about the game

Legends of Runeterra developer Dillon Buckner talks about the game’s early development, designing its unique economy, and Riot’s approach to card balance. It has been almost three weeks since Legends of Runeterra, the collectible card game made by Riot Games, entered its Open Beta stage. […]

Runeterra Patch 0.8.3

Welcome to the first patch of open beta. 0.8.3 is a small one, so we’ve got a short changelist, but check out our new “Dev Notes” section for details on how LoR patches will work as well as some thoughts on the state of LoR’s […]

Runeterra Open Beta Economy Updates

Since last year’s preview patches, we’ve reset all account progression (for the last time!) and made a variety of wide-ranging changes to LoR’s overall economy, impacting everything from the relative cost of coins to how much experience you’ll receive from wins. We outlined our goals for […]

Patch 0.8.3 Notes

Welcome to the first patch of open beta. 0.8.3 is a small one, so we’ve got a short changelist, but check out our new “Dev Notes” section for details on how LoR patches will work as well as some thoughts on the state of LoR’s […]