Runeterra Patch 0.9.0

Patch 0.9.0 brings with it the first card updates of open beta, along with tweaks to XP and Expeditions rewards. We’ve also got Dev Notes covering our approach to balance in Set 1, as well as ways we’re planning to address player feedback regarding the UI, deckbuilder, the speed of in-game animations. Balance & Set […]

Legends of Runeterra developer talks about the game

Legends of Runeterra developer Dillon Buckner talks about the game’s early development, designing its unique economy, and Riot’s approach to card balance. It has been almost three weeks since Legends of Runeterra, the collectible card game made by Riot Games, entered its Open Beta stage. Headlined by popular icons from the IP League of Legends […]

Runeterra Patch 0.8.3

Welcome to the first patch of open beta. 0.8.3 is a small one, so we’ve got a short changelist, but check out our new “Dev Notes” section for details on how LoR patches will work as well as some thoughts on the state of LoR’s XP systems. Dev Notes LOR Patches Since this is LoR’s […]

Runeterra Open Beta Economy Updates

Since last year’s preview patches, we’ve reset all account progression (for the last time!) and made a variety of wide-ranging changes to LoR’s overall economy, impacting everything from the relative cost of coins to how much experience you’ll receive from wins. We outlined our goals for progression when we announced LoR last year, then elaborated on them when we […]